Good humored, cooperative, competitive, consensual torture, for the purposes of
exploring strategies, design, progress and history of gaming
In the interest of fostering an open and welcoming environment, we pledge to
make participation in our community a consent based, harassment-free
experience for everyone, regardless of age, body size, disability, ethnicity,
gender identity and expression, level of experience, nationality, personal
appearance, race, religion, or sexual identity and orientation.
Examples of behavior that contributes to creating a positive environment
- Using welcoming and inclusive language
- Being respectful of differing viewpoints and experiences
- Gracefully accepting constructive criticism
- Focusing on what is best for the community
- Showing empathy towards other community members
Examples of unacceptable behavior by members include:
- The use of sexualized language or imagery and unwelcome sexual attention or
- Trolling, insulting/derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing someones’s private information, such as a physical or electronic
address, without explicit permission
- Other conduct which could reasonably be considered inappropriate in a
Members asked to stop any unacceptable behavior are expected to comply
There is no single leader of the Zargon community. Zargon is a community run
effort. All members are encouraged to participate in this effort.
The following guidelines are intended to allow us to maintain an inclusive
environment where all members feel comfortable gaming with any other member of
the group rather than fracturing into cliques. They are enumerated in detail so
as to mitigate subjectivity in role assignment.
- Members are expected to maintain basic personal hygiene.
- Members are expected to be gracious and respect additional restrictions of
- e.g. no smoking inside; no young children; allergy considerations.
- An active member is one who regularly does one or more of the following:
- Attends and particpates in scheduled gaming
- Attends and participates in social events
- Participates in virtual group conversations (e.g. text, voice, video)
- Active members are noted by the Zargonaut role in the group discord.
- A contributing member is an active member who also regularly does one or more
of the following:
- Schedules game sessions
- Schedules social events
- Brings new games for the group to try
- Teaches games at gaming events
- Creates content to aid the group (e.g. rules handouts, character
illustrations, game storage solutions)
- Contributes to group infrastructure (commits to websites or bots, server
- An active member who feels they are making sufficient contributions should
bring this to the attention of one of the contributing members.
- Contributing members are noted by the Adept role in the group discord.
- Any active member in good standing may invite a non-member to join social
or gaming events, but takes responsibility for their behavior.
- In the case of a virtual event, they will be assigned the Attendee role
in the group discord.
- The Attendee role is temporary and will be removed once the event
- Any active member in good standing may nominate a previously-introduced
individual for full membership.
- A nominated individual will then be considered as follows:
- Three(3) Adept members must vote in the affirmative.
- A single negative vote will prevent promotion to full membership until it is
- A member voting in the negative is expected to explain their reasoning to
- If the situation can be resolved to the satisfaction of the voting member,
they may of course change their vote.
- Zargonaut members are encouraged to give their opinion of the nominee,
but their vote will not contribute to the three-count. However, a negative
vote will be strongly considered.
- Exhibit good sportsmanship. Be gracious in both victory and defeat.
- Members shall play to the best of their abilities (and not for the purpose of
antagonizing or targeting others).
- Cheating is prohibited and viewed as a grievous violation of the Spirit of
- If after a few initial explanations of a game’s rule, a member requires
continual clarification, that member may be expected to abstain from the game
until they can master the rules outside of a gaming sessions. Watching video
tutorials, private study, or explicit “learning games” are the onus of the
individual, not the community.
- Treat game components with respect and care, especially if it is not your
- Members shall not repeatedly gripe, grouse, whinge, or whine about the design
of a game. Members are expected to have the self-awareness to abstain from
games that they dislike.
- Members seeking to make improvements to a game should offer suggestions
constructively by making concrete proposals for house rules.
It is incumbent on members to bring issues to the attention of the community.
An issue can’t be addressed if no one else is aware it exists. Ideally, members
should bring up the issue directly with the other member, solving it privately.
If private resolution is unsuccessful or if members are uncomfortable discussing
the matter with the other member, the issue should be brought to the attention
of the Adepts and will move through the conflict
resolution procedure described below. Note that it is not necessary to relay
the particulars of a conflict to the Adepts in order to begin conflict
Formal conflict resolution will initially begin with mediation. A mediator will
be selected from the Adept group either by mutual
agreement between the two conflicting parties or via selection of a
disinterested party by the Adepts.
The mediator facilitates a discussion between the two parties, attempting to
gather facts behind the conflict, and for proposing an amicable solution.
Mediation is expected to remain a private matter between the two parties and the
mediator. If the two parties are still unable to reach a solution, the process
moves to arbitration. Arbitration is considered to be a last resort and all
effort should be made to resolve the conflict during mediation.
Both parties will write a document outlining their version of events and the
nature of the conflict. Five disinterested adepts (not including the initial
mediator) will be selected at random to serve as arbiters. The mediator will
present any relevant background and should the arbiters have additional
questions, the mediator may be asked to gather additional information. The
arbiters will discuss the matter alone and assign sanctions. Sanctions include:
- A formal warning
- A temporary ban on gaming
- A temporary ban from Discord
- A permanent ban on gaming
- A permanent ban from Discord
- A permanent ban from Zargon
- Other restorative actions that are deemed appropriate: e.g. replacing a
A simple majority of arbiters must agree on any sanction. The exception to that
rule is a permanent ban from Zargon. That decision must be unanimous.
Note that sanctions may be applied to either party as the arbiters see fit.
Refusal by any party to accept the arbiters’ decision gracefully will result in
further and more severe sanction. The mediator will be responsible for
overseeing the application of any sanctions, and any sanctions applied will only
be made known publicly if they are permanent. All participants are expected to
refrain from gossip.
This code of conduct is adapted from the Contributor
Covenant, specifically version